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Friday, September 18, 2009

COUPONS










10-20% Big 5 Sporting Goods Coupon
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Friday, September 11, 2009

What is BIM Model or Building Information Modeling?


by: Richard Botham

Building Information Modeling or BIM is the latest buzzword in construction industry worldwide. It has been flaunted on the front page of construction magazines; more seminars are being arranged throughout year and many companies are involved in developing products/tools around BIM. So, what is BIM? Why it so popular and what lies there in it for architects and builders?

What is BIM?

Well known industry analyst Jerry Laiserin briefs the BIM process as follows – “Building Information Modeling or BIM is a digital representation of the building process to facilitate exchange and interoperability of information in digital format.”

So, BIM is a process of demonstrating both graphical and non-graphical aspects of the full building life cycle and creating a single repository of design and construction documents, specifications and schedules. BIM process generates 3D Model encompassing geometric and geographic information of the building and properties of its components. Bentley, ArchiCAD and Revit are the popular CADD software used to generate standard 3D BIM models.

3D/4D Building Information ModelTeam members equipped with desktop PCs are networked together and contain BIM 3D modeling tools with field-specific files and a master file. A 3D model is relatively easy for all members to understand and visualize. Drawing or fabrication job can be coordinated remotely using affordable web conferencing applications such as Webex enabling team to virtually “walk through” during the construction process. In 4D modeling you have an added fourth element of time with 3D model providing better control on project schedules and activities.

What are the benefits of BIM?

Since each and every detail related to building construction is at one place and viewed by all team members design performance increases significantly. For example, the structural engineer can consult immediately with the architect regarding energy consumption strategies pertaining to structure insulation and heating. In this way BIM Model facilitates much improved coordination and collaboration among design and construction team and reduces information loss associated with project management. This helps in saving both costs and construction time and potentially benefit all the stake-holders of construction process including designers, structural engineers and contractors.

Thursday, September 10, 2009

HKS and ARCHengine

Great Solutions: BIM/Information Technology
By Robert Cassidy, Editor-in-Chief; Jay W. Schneider, Senior Editor; Dave Barista, Managing Editor; and Jeff Yoders, Senior Associate Editor
August 1, 2009
Building Design and Construction

HKS used its ARCHengine virtual environment to allow season ticket holders to see different views and angles of the $1 billion Cowboys stadium project.

Architectural Visualization through Gaming Technology

Before 3D walkthroughs for client presentations were popular, HKS manager of Advanced Technologies Pat Carmichael and his team were working to marry gaming engines with 3D building models. "What's being tasked to us more and more is not just to show design, but to show function," Carmichael said. HKS's in-house-developed ARCHengine allows realistic architectural visualization in an interactive virtual environment. It includes the ability to show real-time shadows and light, moving figures, operational mechanical equipment, and animations that run at 30 frames per second. Utilizing the polygonal structure of Epic Games' Unreal Engine 3, ARCHengine delivers textured details and immersive graphic environments that can show how a building will work to clients and potential buyers. For the new $1 billion Dallas Cowboys Stadium, ARCHengine was able to show different views from different seats and allow potential season ticket holders to walk, or fly, through the stadium. Now, other visualization programs are following Carmichael's lead and using gaming engines to show architectural design.


PHOTOSHOP CS4 NEW 3D FEATURES

Photoshop CS4 Extended brings 3D in a panel
By Jeff Yoders, Senior Associate Editor
November 1, 2008
Building Design and Construction

With Photoshop CS4, you can compare images in 2-up, 3-up, 4-up, and 5-up views with one menu click. Multiple images can also be arranged several ways (2-up view, side-by-side arrangement shown).

Photoshop turned 18 this year. Not only has it been transmogrified into a verb (as in “I photoshoped you into my pictures”), it's ready to go off to college. Adobe Photoshop has ventured far beyond its original mission into new horizons, such as medical imaging and, yes, architectural design, to become the industry standard in digital imaging software. With its latest version, Photoshop CS4 Extended, Adobe has completely re-created Photoshop's user interface and thoroughly modernized the program for users and the Web world.
For its AEC users Photoshop Extended has added a completely redesigned, more powerful 3D modeling engine. Its new user interface, with customizable templates and a lessened need for drop-down menus, makes working with images much easier. Adobe has also leveraged new hardware advances in graphics and CPUs to make the one-time memory hog much faster. Processes that once took longer, such as zooming and canvas rotation, now take seconds.CS4: How suite it is
Adobe Creative Suite 3 (CS3) was the first collection with applications such as Dreamweaver from Macromedia, which Adobe acquired in 2005. The 2007 release also gave more of a Macromedia look to all of the programs in the suite (Photoshop Extended, Illustrator, InDesign, Acrobat, Flash, Dreamweaver, and Fireworks), but many users still wanted more integration between programs like Flash and Photoshop Extended and a more consistent, Web-friendly interface.
The Photoshop CS4 Extended interface—and that of all the other applications in the suite—is a vast departure from CS3, with a true shared look and feel. Adobe's workspaces are now much more configurable.
The application frame and toolbars have a uniform location across all applications. Commonly used commands such as pan, zoom, view, and the connection to Adobe Bridge CS4 (a separate photo organization program included with Photoshop) are easily accessed from Photoshop CS4 Extended's new application framebar. Image files are displayed as tabs, just like Web pages. The heads-up display that came with the Macromedia acquisition has made Photoshop much easier to use if you have more than one monitor and multiple image viewing. Photoshop CS4 Extended is now automatically configured for multiple monitors in the box.
A new adjustments panel is docked by default into the palettes area on the right of the screen. Adjustment layers have been a part of Photoshop since version 4.0 (1996), but until now they had been hidden away in a menu, which meant that many users were not aware of one of Photoshop Extended's best features. Using some adjustment layers, changes can be made to an image without destroying it. Adjustments made in layers can be altered or even removed without affecting subsequent adjustment or having to undo an entire editing process—but more importantly, your original image is kept intact by using these nondestructive adjustment layers.
With the adjustment layer panel out in the open on the main interface, Adobe speeds up workflow and offers best practices via nondestructive adjustment layers transparently. A second commonly used feature is Photoshop CS4 Extended's masking feature. It has its own panel on the main interface, too. Both pixel and vector masks can be created and edited on the fly, with variable feathering and density.
The sponge, dodge, and burn tools, used for making spot corrections to exposure and color saturation in images, have all been enhanced to improve tonal quality. Changing the size of the brush on the fly is also much, much easier. You just hold the Alt key and the right mouse button allows the brush size to be adjusted smoothly and continuously simply by moving your mouse.More power, faster processing
Photoshop has long been a notorious memory hog when working with large image files. The problem only got worse when 3D was added in Photoshop CS3 Extended. But by harnessing the power of a computer's graphics card, Adobe has addressed the resources question and given Photoshop CS4 Extended a real power boost.
By using a gaming-inspired feature called graphical processing unit (GPU) acceleration, Photoshop CS4 Extended enhances page display, zooming, and panning of large image files. When you fire up CS4, it automatically detects the properties of your machine's video card and enables GPU acceleration (assuming your video card supports it). By allowing the graphics card to help with opening and manipulating images, memory and RAM are freed up for other processes.
It's now much easier to look at multiple images in Photoshop CS4 Extended because the load and opening time is faster. The new user interface also has a handy pull-down menu that allows you to arrange image files in two-up, three-up, and four-up views in side-by-side, top-to-bottom, and other views.Fully integrated 3D
According to Bryan O'Neil Hughes, Adobe's Photoshop product manager, comments from AEC users on Photoshop CS3 Extended focused mostly on the inclusion of 3D editing. “In Photoshop CS3 Extended it was an 'in between' program for 3D,” said Hughes. “Now you have the control to do that in 3D with Photoshop CS4 Extended,” he said.
The 3D engine has been completely redesigned for Photoshop CS4 Extended. You can now import 3D models as layers and manipulate them directly in the interface and paint directly onto a 3D model. For the first time you can apply 2D layers to the surface of a 3D model to superimpose images of walls, renderings, and other features onto a model. You can export 3D layers in all the 3D file formats that Photoshop CS4 Extended supports: U3D, OBJ, DAE (Collada), and KMZ (Google Earth).
Photoshop CS4 Extended has other new 3D features, such as the ability to rotate in 3D. You can also convert a 2D image into a postcard as if it were mounted on a card. Zooming in and out of the image is also smoother than it was in CS3. You can create your own 3D meshes, using pre-supplied shapes or by converting existing 2D layers into 3D meshes using depth maps in Photoshop CS4 Extended.
A note about 3D: OpenGL is a software and hardware standard that accelerates video processing when working with large or complex images, such as 3D files. OpenGL requires a video adapter that supports the OpenGL standard. Your performance when moving, editing, and using any function that draws or renders pixels to the screen is significantly improved on a system with OpenGL installed when using Photoshop CS4 Extended.

Monday, September 7, 2009

THE SHARD OF LONDON

The Shard: Vertical City Will Tower Over London

by Bridgette Meinhold

the shard, london, london bridge station, skyscraper, natural ventilation, public transport, train station

Construction has begun on the Shard, a skyscraper that will be the tallest building in Western Europe and will provide amazing views of London. Designed by Renzo Piano Building Workshop (who was also responsible for the California Academy of Sciences), the Shard was inspired by towering church spires and the masts of ships that once anchored on the Thames. The new mixed-use development is located in the heart of London Bridge Quarter and will sit adjacent to the London Bridge Station, one of the busiest train stations in London.

The 72-storey building in the London Bridge Quarter will contain premium office space, a world-class hotel, luxury residences, a spa, restaurants & cafes, retail space and a 15-storey public viewing gallery. On the ground level, public piazza, restaurants and cafes will be open to the public with places to rest and changing art installations. Access to public transportation via bus line, train and underground will be directly on site. Previously at that location was the 1970’s Southwark Tower building on Bridge Street, which has already been demolished to begin construction on the new tower.

Renzo envisioned The Shard as a ‘Vertical City‘ - a mixed-use and dense development open and accessible to the public and yet luxurious , exclusive, and central enough to be a highly desirable address for companies and residents. The Shangri-La hotel group has already claimed the hotel space from floors 34-52. The office spaces were first devised by Renzo Piano for his Aurora Place skyscraper in Sydney, Australia. Each floor is multifunctional and contains 2 winter garden, which are naturally ventilated break-out and meeting areas surround in glass for stunning views and natural lighting.

the shard, london, london bridge station, skyscraper, natural ventilation, public transport, train station

The structure itself is made up of multiple facets of glass which narrow into a point at the top, but do not touch. The concept was generated by the irregular site plan, and the open top allows the building to breath naturally. At 306 meters (1,016 feet) the tower is surely to become a beacon for the city and a strong and vital center for commerce and travel. The Shard at London Bridge Station and is due for completion in 2012.

+ The Shard

+ Renzo Piano Building Workshop

Via Dezeen